![]() You have to have a different variable for each stat. (HACK HACK HACK )Īctually tachan, that won't work with the EV show. Only it chooses a status condition, Obviously. I could have done variants of Wild Pokemon Shiny focused on other things. On the one hand I'd like users to be able to set lots of things, but on the other hand that's a lot of variables for each trainer-owned Pokémon. That would require clever and tedious scripting. You can't easily set any properties of a trainer's Pokémon that you can't already set in the PBS file. You can set a Pokémon's form easily, by setting form for it. Pikachu with Overgrow), but then what happens when that Pokémon evolves? ![]() I've toyed with the idea of letting people set a Pokémon's ability to anything (e.g. You can't just give a Pokémon any ability you like. You can only set a Pokémon's ability to be either of the ones that species can have, by setting the Pokémon's property abilityflag to 0 (the first ability) or 1 (the second ability). ![]() How might all that do with a pokemon of a trainer without touching anything of the metadata? Does it form someone of doing that the Wild Pokemon has the alternative form that you choose? ![]() Does it form someone of doing that the Wild Pokemon has the ability that you choose?
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